Hey guys! Here you have a tutorial on how to make a sound effect in Pure Data environment. If you are interested on how you can spare some space avoiding sampling techniques or if you are just a nostalgic, you should check this out.
Hey guys! With this video post I want to share with you some thoughts about the industries I came across during my working experience and their common points. Let us know what do you think and if you want to share your opinion, please write it in the comment section below!
Hi guys! After all the feedback collected during the past week, we are now working hard on improving all the aspects of the game that have left our audience unsatisfied. One of them is a better characterization of our furry protagonists. Here there is a quick video to inform you on what we are currently[…]
Hey guys! Just a really quick update from London. The PGC is just over but we’re attending MGF at the moment assisting tons of interesting panels and talks. All the big names of the industry are around giving us suggestions and insides from the business. Networking is also a relevant part of this event and we’re[…]
Hey guys, first of all sorry for the prolonged silence on the blog. We got caught in a mix of demanding tasks, food marathons and travels during the holiday season. These reasons have kept us away from updating you but this doesn’t mean that we have spent all this time just eating sweets… (maybe). All the[…]
Hello there, Today I’ll try to illustrate the route that I personally follow when it comes to create a musical theme. It varies from time to time and so do the emotions linked to the process, let me explain you why and how. Everything begins with the need of a soundtrack for a certain purpose.[…]
Hello dear followers. This will be the first of a series of posts in which I will try to explain some functions of the programs that I use.Today I’m going to write about the DAW that I’m using during this project and one of its functions. More specifically Logic X and a method to create[…]
Foley is defined as the process of replicating everyday sound effects. A typical example of foley recordings are the sounds of footsteps that are commonly added into movies in order to increase the realism of the scenes that otherwise would remain awkwardly silent. Needless to say the way in which foley is made depends on[…]
How could bravery sound? Any idea about the audio content for this coconut weapon? And what about this frost supernova spell ? These are realistic question that I was asking to myself in the middle of the creative process. With this post I’ll do my best to unwind the twisted route that my mind takes[…]
We’re team red panda, an indie developer team that cares a lot about furry creatures. Yes, I know what you are thinking right now: “oh, another bunch of geeks that type frenetically on laptop keyboards in a poorly lighted room…”. Well I can’t deny that sometimes that happens, especially when deadlines are approaching, but this[…]